Population control test
Trying to improve this thing based on suggestions I got on youtube.
Increased the population at which the kitties stop having babies to 120 - I don't wanna remove it just yet in case you decide to play with the radiation level and stuff & that causes insane population booms that would destroy your computer.
Corrected the average colour display, it felt too dark.
Attempting to implement natural population control through food quantities by gauging the evolution of colorcats and trees, which is proving to be pretty difficult. I'm not sure how I feel about the results. I made the rate at which the colorcats can reproduce be affected by their health, social, and overall population - the latter honestly feels like cheating, but it can be offset by the other two factors. Let me know if anything seems ridiculous.
Files
Get Colorcat Evolution
Colorcat Evolution
Simulate the evolution of colorful kitty populations!
Status | Released |
Author | oberorka |
Genre | Simulation |
Tags | Casual, Life Simulation |
More posts
- average age fix11 days ago
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